Files
lamulana/mulbruk_info.md
2025-07-26 02:40:48 +02:00

69 lines
2.0 KiB
Markdown

First you have to solve the riddle of the God
of the Light in the Chamber of Birth,
then there will be a change
in the Chamber of Extinction.
It's still far ahead.
Be patient and don't be hasty!
A corridor that never ends you say?
But that's the Endless Corridor.
Of course it would never end.
But if you had the Key of Eternity then you
could travel deep inside.
A moving floor in the Twin Labyrinth that
doesn't move?
I believe it was the third children that created
those ruins.The third children had wings, you
know. They were about as smart as me, and
figured out a way to make floating floors.
They wouldn't need that if they had wings!
Perhaps its fallen into disrepair, as it is old.
Stomping on it might help! Stomp on it high
above and maybe it'll move.
You've been living in the ruins for quite some
time now.
Are you able to read the La-Mulana script
without the help of a device?
The numbers are easiest.
Each number has its own meaning :
0 is nothing,
1 is beginning,
4 is death and...
hmmm... 5 is rebirth, 6 is war, 7 is deceit...
8 is eternity, and 9 is ascension
I can't remember 2 and 3.
The Holy Grail you have holds a hidden power.
Once you have filled it with the memories of
all the lands,
power will dwell in the Holy Grail.
Apparently the Holy Grail is the only way to
receive the powers of the great Mother.
An enemy that sucks life?
Does it happen to have a dog-like head?
That's probably Anubis.
It seems he's the god of the dead.
If you had what's known as the
Book of the Dead, then it wouldn't be able to
suck your life.
But Mulbruk don't know where that is.
That thing you have,
it's called a laptop, correct?
How fancy.
Mulbruk has seen something similar before.
There's a wall with directions on how to make
one of those things move written on it.
Did you meet the Fairy Queen?
The fairies, too,
live inside these ruins to help you.
They'll relieve your fatigue, but amongst them
is also a fairy that holds a key.
Apparently, it is a key that unlocks some trap.
When you find it, take it to the puzzle you
failed to solve.